
Part of building that arsenal will be a system the devs are calling 'Wordcraft', which, per Tørnquist, "on a very high level means an ability to basically record and remix disinformation, and then use that again to craft new words, new sentences, that you can use both in dialogues and in combat.

The point, Tørnquist says, should be to consider "at what point does that sort of create a moral quandary for you". You might physically attack or mentally confuse a Justice agent as easily as you subtly coerce a bandmate into using their own unique powers or skills. Players will have access to a "lingual arsenal", allowing them to wield words and phrases against people they encounter, both enemy and ally. However, her abilities are set to play with the idea of how words themselves can be weaponised, having a physical effect on the world as much as they can be used to manipulate or misinform – something Red Thread wants players to really reflect on as they journey across this broken America.

The reveal trailer shows only some early, basic examples of Pax using her powers, which at a glance makes it appear as little more than a sonic blast, akin to the X-Men's Banshee blasting enemies away. Thematically, it's a fitting transition for a developer known for its character-centric and dialogue heavy games. Pax has an edge in evading the Puritans and Justice though – she's 'Anomal', gifted with power over language itself. Caught in the middle is Pax – a Black, pregnant young woman, trying to survive a road trip across the Divided States of America to deliver a mysterious package, with only her misfit bandmates and the robot that drives their tour bus to rely on.
